• Not focusing on the result doesn’t mean you settle for good enough. But rather, you focus on creating a process such that you deliver the best within any given scenario.
  • For instance, releasing your MVP to market even if it has identified flaws doesn’t mean you are not being excellent. But getting the 1st iterations of your product in the hands of early adopters in a timely manner actually allows you to understand early on what the market needs. In turn, this enables you to iteratively develop a truly excellent product. Just remember that for every iteration including the MVP, you have to deliver the best within a well-defined scope and time-frame.
  • Another example: if you practice with gusto every time, then having an excellent game is but a side-effect.